Interaction Isn't Explicit。

What counts as interaction in video games? This short, interactive study isn't a traditional game but a debate of different aspects of game design, pros and cons, and why such questions are essential for the language of computer games. Please note that this is a piece designed to provide personal practice material for game design(much like a study composition in music) - NOT a full game. Explore a visually stunning world accompanied by a simple but effective third-person shooter combat and magnificent music, composed by FRENCH 79.
Издатель: Fears Ahead Studios
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